Unlocking characters in Dragon Ball Fighterz is essential for building a versatile roster and mastering competitive team play. This process rewards consistent play while expanding your access to iconic fighters from the series.
Below is a quick reference table that outlines core unlock requirements, approximate effort, and key rewards for players aiming to complete the character roster efficiently.
| Unlock Type | Method | Estimated Effort | Key Reward |
|---|---|---|---|
| Story Progression | Complete Acts in Story Mode | 4–8 hours | New playable characters and capsules |
| Versus Battles | Win online or offline matches> | 10–20 wins | Zeni and specific character unlocks |
| Mission Challenges | Finish daily and weekly missions | Ongoing | Zeni, skill boosts, unlock tickets |
| Purchase with Currency | Buy from Shop with Zeni or real currency | Immediate | Instant access to character |
Master Story Mode to Unlock Characters
Progressing through Story Mode is one of the most reliable ways to unlock characters in Dragon Ball Fighterz. Each act introduces cutscenes that advance the narrative while rewarding new fighters and capsules that expand your collection.
Finishing these acts also helps you understand each character’s role in the broader arc, making it easier to choose who to main. Treat Story Mode as both a narrative journey and a structured path toward unlocking every playable fighter.
Online Versus Play as a Fast Unlock Route
Winning online versus battles is one of the fastest methods to accumulate Zeni and unlock tickets. The game tracks your performance and grants increasingly valuable rewards as you climb the ranks.
Consistent play in versus modes not only accelerates unlocks but also improves your execution and matchup knowledge, which is critical when you begin collecting higher-tier characters.
Daily and Weekly Missions for Steady Progress
Completing daily and weekly missions provides a reliable stream of Zeni, unlock tickets, and skill capsules. These missions are designed to encourage varied play, from testing characters in battle to experimenting with new strategies.
By maintaining a routine of mission completion, you steadily accumulate resources that make it easier to purchase characters or receive unlock drops without long delays.
Custom Story and Training Modes
Practice and Offline Progress
Custom Story and Training Modes offer additional unlock opportunities through structured challenges. Beating specific trials can award fighters or items that support roster building, even outside of online play.
Using these modes regularly helps you refine combos, test team synergy, and prepare for tougher encounters in Story or versus modes.
Optimize Your Roster Build Strategy
- Prioritize unlocking versatile fighters that cover multiple roles in team composition.
- Balance story completion with daily missions to maintain a steady flow of Zeni and unlock tickets.
- Use training mode to test new characters before investing heavily in their upgrades.
- Focus on online performance to accelerate unlocks while sharpening competitive skills.
- Plan your team around complementary abilities rather than collecting purely for rarity.
FAQ
Reader questions
How do I unlock new fighters after finishing the story?
Pafter finishing the story, continue playing versus battles, completing missions, and purchasing characters from the in-game shop using Zeni or real currency to steadily expand your roster.
Can I buy every character directly from the start?
While you can buy many characters directly from the shop, some remain locked behind story progress or mission rewards until you complete specific in-game tasks.
Do I need to grind online matches to complete the roster?
Grinding online matches is not mandatory, but it is one of the most efficient ways to earn unlock tickets and Zeni, especially for players who want faster roster expansion.
Are there characters that require extremely high effort to unlock?
Certain characters may demand significant time and practice, especially those tied to difficult mission rewards or high-tier purchases later in the game.