Final Fantasy XIV New Game+ offers veterans a streamlined way to carry progression into fresh loops of endgame content. This system creates a structured path for focused min-maxing while keeping core achievements intact.
Below you will find a detailed overview, keyword-driven deep dives, and real player questions to clarify how New Game+ functions in the current patch landscape.
| Feature | Effect | Unlock Condition | Retention Limits |
|---|---|---|---|
| Class Mastery | Keep current level and stats | Complete main scenario quest 5.0 | Cap at level 90 without assigned tomestones |
| Glamour & Mounts | Transfer wardrobe and collections | Items stored in retainer market or wardrobe | Condenser and mounts do not carry over automatically |
| Tomestones of History | Converted to currency at rate per level | Enter New Game+ after 5.35 | Excess tokens above cap are converted at reduced value |
| PvE Progress | Unlock raids and duties based on flags | Flags earned in prior clearance pass | Some weekly limits reset; personal objectives remain |
| Free Company & Housing | Retain membership and items | FC deeds and housing items stay on retainer | Cannot rebuild from scratch in new retainer |
New Game+ Endgame Progression Paths
Raids, Trials, and Weekly Objectives
New Game+ reshapes how you approach raids, trials, and other endgame duties. Many encounters remain gated behind completion flags, but weekly lockouts and tomestone caps encourage efficient pacing.
You will find that key progression steps, such as unlocking new savage raids or venturing into extreme trials, rely on flags carried from your initial clearance. This design keeps the journey meaningful while preventing unchecked power scaling.
Tomestone Economy and Gear Optimization
Currency Management in New Game+
Tomestones of History are converted into a New Game+ currency at a defined ratio, allowing you to purchase high-level gear without grinding the same old roulettes endlessly.
Smart allocation of this currency into weaponry, armor, and accessories can push item levels further while respecting the diminishing returns imposed by the cap structure.
Class and Job Mastery Mechanics
Mastery Unlocks and Stat Retention
Classes you have already mastered retain their levels and progress traits, letting you refine rotations and performance without repeating menial levelling tasks.
Stat distributions remain preserved, though certain capped attributes may require careful planning to maximize damage output or healing potency within the new level framework.
Endgame Rewards and Narrative Flags
Carrying Achievements Forward
Many achievements and story flags persist across New Game+ loops, which means narrative milestones and title collections remain attached to your character.
This continuity supports goal-oriented players who want to chase mounts, minions, and emblems of glory without losing hard-earned recognition.
Optimizing Your New Game+ Journey
- Plan tomestone spending around the level cap to maximize gear upgrades.
- Track flagged raid and trial progress to avoid redundant clears.
- Leverage retained retainer items for cost-efficient gear swaps.
- Focus on weekly duty diversity to sustain fresh currency gains.
- Align min-maxing goals with narrative flags for cohesive advancement.
FAQ
Reader questions
Does New Game+ carry over my tomestone inventory?
Yes, excess tomestones are converted to New Game+ currency at a set rate, but amounts above the level cap face reduced conversion values.
Will my retainer market items transfer into New Game+?
Items stored on retainer or within your wardrobe are preserved, letting you keep your collection and market investments intact.
Can I access all raids immediately in New Game+? Access depends on progression flags from your original clearance; some raids unlock only after you meet specific story or duty conditions. Do weekly limits reset in New Game+?
Many weekly limits do reset to encourage varied play, while personal objectives and certain achievements remain tracked across loops.