Paladins 1.4 arrives as a major content update that reshapes the battlefield for competitive and casual players alike. This release introduces fresh rosters, balance changes, and quality of life improvements designed to refresh long-term meta trends.
Below you can scan the key dates, systems, and impact of Paladins 1.4 at a glance, then dive into specific topics that matter most for your next match.
| Update Name | Release Date | Primary Platforms | Key Focus |
|---|---|---|---|
| Paladins 1.4 | April 27, 2020 | PC, PlayStation, Xbox, Nintendo Switch | New Champion, Map Rotation, Balance |
| Client Version | Build 7278+ | All Supported Devices | Patch Notes Reference |
| PTS Window | April 22, 2020 | PC Public Test | Feedback and Final Fixes |
| Post-Launch Hotfix | April 28–30, 2020 | All Platforms | Stability and Fine Tuning |
Champion Roster and New Talents
New and Reworked Champions in 1.4
Paladins 1.4 expands the roster with at least one new champion while giving targeted reworks to older picks. Each redesign emphasizes clearer strengths, more readable animations, and roles that fit team compositions. Players can expect adjusted base stats, updated abilities, and a shift in how certain matchups play out.
Map Rotation and Queue Modes
How Map Cycles Change in 1.4
The rotation schedule in 1.4 introduces new battlegrounds to standard and ranked queues, increasing variety without overwhelming casual players. Tournament organizers benefit from predictable layouts, while casual matches see more dynamic objectives that encourage aggressive play. This change directly influences draft phase strategy and map-specific bans.
Balance Changes and Competitive Meta
Adjustment Philosophy and Impact
Balance work in Paladins 1.4 focuses on reducing extreme power spikes, smoothing out win conditions, and rewarding mechanical skill rather than raw damage numbers. Developers targeted healing adjustments, reload speed normalization, and ability cooldown tuning to create a healthier meta. As a result, team compositions shift toward coordinated setups and adaptive draft picks.
Key Takeaways and Recommendations
- Expect patch notes to highlight champion reworks and specific ability tweaks.
- Review updated ban phases to adapt to new map and champion combinations.
- Practice the new roster in casual modes before committing to ranked queues.
- Track developer hotfixes and balance patches released in the days after launch.
FAQ
Reader questions
When did Paladins 1.4 officially go live?
Paladins 1.4 launched on April 27, 2020 across all supported platforms.
Which new champion arrived with Paladins 1.4?
The update introduced at least one new champion alongside reworks of existing heroes to refresh the current roster.
Did map rotation change in this update?
Yes, standard and ranked queues received new battlegrounds and adjusted rotation rules in 1.4.
What was the main goal of the balance changes in 1.4?
Developers aimed to reduce extreme power spikes, improve clarity of roles, and reward skillful teamfighting and adaptive drafting.