League of Legends patch 7.24 reshaped the Rift with new item interactions, buffs to underplayed picks, and subtle nerfs that shift the meta overnight. Understanding how these changes affect power levels helps players climb faster and adapt to emerging trends.
This tier list distills patch 7.24 data from high-elo games, tournament results, and live queue performance into actionable tiers for each role. Use these rankings to inform draft strategy, prioritize champions in practice, and align your team composition with the current metagame.
| Role | Tier | Champion | Primary Strength in 7.24 |
|---|---|---|---|
| Top | S | Mordekaiser | Sustain and global pressure |
| Top | A | Camille | Split push and dueling |
| Jungle | S | Lee Sin | Early gank impact and mobility |
| Jungle | B | Hecarim | Teamfight presence and speed |
| Mid | S | Ahri | Pick potential and roaming |
| Mid | A | Syndra | Waveclear and burst |
| ADC | S | Jinx | Late game scaling and waveclear |
| ADC | A | Kai'Sa | Flexibility and dueling |
| Support | S | Thresh | Engage and safety tools |
| Support | A | Nautilus | Hard engage and peel |
Meta Shifts in Patch 7.24
Patch 7.24 introduced item changes that amplified ADCs who scale into the late game, while mages gained new opportunities through updated ability haste mechanics. Bots saw increased skirmishes around dragon priority, and top lane duels became more skill-expressive thanks to revised health pools.
Developers aimed to reward decision-making and mechanical execution, which elevated champions that can convert advantages into objectives. As a result, waveclear specialists and pick-heavy mages found more room to breathe in high-elo lobbies and competitive queues.
Top Lane Trends and Pick Options
Top lane in 7.24 rewards champions who can trade effectively under turret and contest side objectives. Tankier duelists with strong sustain turned patch notes into climbing opportunities, while split-push threats forced opponents to rotate.
Early Game Priorities
Survive the laning phase by respecting wave state and tether resets. Look for level two all-ins when your opponent over-extends, and build early health or shield items to reduce burst from incoming ganks.
Teamfight Positioning
Position at the edge of teamfights and look for flank paths that isolate priority targets. Top laners with dash or knockup tools can pivot between frontline and backline, turning teamfights in your favor when enemies misplace their focus.
Jungle Pathing and Objective Control
Jungle success in 7.24 hinges on efficient clear, smart counter-jungling, and timely control of dragons and Rift Herald. Lee Sin and other high-mobility picks thrive when players understand vision thresholds and smite timings.
Clear and Gank Sequencing
Start with a fast clear route that preserves mana for a first gank. Prioritize lanes with overextended melee minions and track enemy jungler position using minimap patterns and fog of war cues.
Objective Timelines
Track dragon spawns with in-game timers and coordinate with your bot lane to secure favorable skirmishes. Controlling Rift Herald in the mid-game provides map pressure that scales into late teamfights.
Mid Lane Power and Roaming Impact
Mid lane remains the primary corridor for map influence, and 7.24 rewards mages who can convert gold leads into objective pressure. Pick potential and wave manipulation determine whether you snowball or allow your opponent to farm freely.
Pick and Zone Tools
Use skillshots and minion blocks to zone enemies from key zones. Landing a well-timed stun or root can secure kills without risking your own positioning in lane.
Roaming Windows
Roam when your wave is frozen at the enemy turret or when you have clear vision in the river. Successful roams create advantages elsewhere and often lead to turret plates or dragon control.
ADC and Support Synergy
The bot lane in patch 7.24 favors ADCs who can maintain safe distance while chipping down threats. Supports that provide peel, shields, and reliable crowd control allow ADCs to scale safely into the late game.
Trading and Wave Management
Trade during enemy ability downtime and use minion waves to create favorable fights. Colliding minion waves at the enemy turret can force opponents to lose turret health or miss CS.
Vision and Flank Protection
Control river and jungle entrances to deny enemy jungler access to bot lane. Deep wards and sweeping tokens protect against dangerous flank paths that could turn a skirmish against you.
Optimizing Your Play Around 7.24 Changes
- Review patch notes for specific numbers and adjust your rune paths accordingly
- Practice last-hitting under turret to maximize gold advantage from new item efficiencies
- Track enemy jungler and place deep wards before major objective spawns
- Build adaptive items based on observed enemy composition each game
- Use roaming champions to create 3v2 advantages when the map allows
FAQ
Reader questions
Which champions are safest to main in current ranked queues?
Mordekaiser, Lee Sin, and Thresh provide strong fundamentals and forgiving kit that help players maintain consistency across multiple ranks.
How do item changes in 7.24 affect my starting build order?
Prioritize health or shield items early if you face aggressive lanes, and delay boots for mages until you can afford key ability haste components.
What is the best objective order for a coordinated team?
Secure Rift Herald mid, then transition to dragon control before baron, using map pressure to force favorable fights around neutral objectives.
Are ADCs like Jinx still viable on lower elo where mechanics vary?
Yes, Jinx remains strong because her kit scales well into teamfights and her waveclear reduces reliance on attentive shot-calling from support.