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IT 2017 Metacritic: The Definitive Review Score & Ratings

IT 2017 Metacritic captures the year’s most debated video games through a trusted aggregation of critic scores, highlighting design ambition and player expectations. This snap...

Mara Ellison
IT 2017 Metacritic: The Definitive Review Score & Ratings

IT 2017 Metacritic captures the year’s most debated video games through a trusted aggregation of critic scores, highlighting design ambition and player expectations. This snapshot reflects how legacy franchises and new voices competed for cultural relevance in a rapidly evolving industry.

Below is a structured overview of key franchises, scoring patterns, and notable releases that defined the 2017 critical landscape, followed by deeper exploration of themes, controversies, and community questions.

Game Platform(s) Metascore (Critic) Key Critical Theme
The Legend of Zelda: Breath of the Wild Switch, Wii U 97 Revolutionary open-world design
Destiny 3: Rise of Iron PS4, Xbox One 86 Expansive endgame refinements
Prey PC, PS4, Xbox One 88 Immersive sim revival
Wolfenstein II: The New Colossus PS4, Xbox One, PC 96 Over-the-top action storytelling
Mass Effect: Andromeda PS4, Xbox One, PC 70 Ambitious yet rough narrative launch

Design Philosophy and Open World Innovation

Breath of the Wild as a Benchmark

The design of The Legend of Zelda: Breath of the Wild reshaped expectations for exploration and systemic interaction. Critics praised its commitment to player freedom, minimal handholding, and elegant physics-driven puzzles.

Risk Taking in Narrative Structure

Titles like Wolfenstein II embraced heightened drama and genre mashups, balancing over-the-top set pieces with emotionally grounded character beats. This approach earned high scores for audacity and polish.

Destiny’s Iterative Improvements

Rise of Iron expanded Destiny’s endgame loops, refining raids, strikes, and gear progression. Critics noted smoother pacing and better rewards structure, though some questioned long-term retention.

Competitive Integrity and Community Health

Multiplayer-centric releases in 2017 emphasized fair matchmaking, anti-cheat measures, and gradual progression systems. Games balancing these elements well maintained stronger critical approval.

Narrative Ambition and Technical Execution

Mass Effect and the Challenge of Scale

Mass Effect: Andromeda aimed to deliver a vast, player-driven galaxy, yet struggled with technical inconsistencies and character animation. Its moderate score reflected high ambition tempered by execution gaps.

Immersion Through Environmental Storytelling

Prey demonstrated how systemic design and environmental cues could replace explicit exposition. Critics highlighted its oppressive atmosphere and meaningful player agency within a sci-fi horror setting.

Critic Consensus and Player Expectations

Score Inflation and Review Context

Metascores in 2017 revealed tensions between platform holder expectations, reviewer ethics, and fan sentiment. High-profile delays and buggy launches prompted calls for more transparent scoring criteria.

Genre Blending and Artistic Identity

Titles merging genres, from action RPG to stealth, challenged traditional category boundaries. Successful blends earned praise for fresh mechanics while misfires drew criticism for incoherent vision.

Industry Reflection and Forward Momentum

  • Prioritize systemic design that rewards curiosity and player-driven discovery.
  • Align live-service updates with clear progression signals and transparent roadmaps.
  • Invest in robust tech pipelines to avoid review-damning bugs at launch.
  • Balance narrative ambition with consistent character performance and animation quality.
  • Use critic feedback loops to refine difficulty curves and accessibility options.

FAQ

Reader questions

Why does Breath of the Wild have a higher Metascore than Mass Effect: Andromeda?

Breath of the Wild’s superior open-world design, coherent physics systems, and strong pacing aligned closely with critic priorities, whereas Mass Effect suffered from technical flaws and uneven storytelling that dragged down its average.

How did 2017’s live-service games handle critical reception?

Games like Destiny: Rise of Iron were judged on quality of new content, clarity of rewards, and improvements to core loops, with higher scores going to those that balanced grind and fun effectively.

What role did technical issues play in scoring disparities?

Visible bugs, frame-rate problems, and animation errors disproportionately affected scores, especially for heavily marketed AAA titles, leading reviewers to dock points for stability and polish gaps.

Which genres saw the biggest critical gains in 2017?

Immersion sims, refined open worlds, and narrative-driven action titles benefited most from critical goodwill, while rushed sequels and service-heavy launches faced harsher scrutiny.

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